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mirror of https://github.com/Halofreak1990/XFXFramework synced 2024-12-26 13:49:34 +01:00
Tom Lint 7e74ae8683 Added System::Type
Added TypeInfo for all relevant types
Added comments
Updated DependencyProperty to work with System::Type
Fixed casing on PropertyMetadata
2013-07-12 21:30:13 +02:00

51 lines
1.3 KiB
C++

/*****************************************************************************
* Double.h *
* *
* XFX System::Double structure definition file *
* Copyright (c) XFX Team. All Rights Reserved *
*****************************************************************************/
#ifndef _SYSTEM_DOUBLE_
#define _SYSTEM_DOUBLE_
#include <System/Interfaces.h>
#include <System/Object.h>
namespace System
{
class String;
/**
* Represents a double precision floating point value.
*/
struct Double : IComparable<Double>, IEquatable<Double>, Object
{
private:
double value;
public:
static const double Epsilon;
static const double MaxValue;
static const double MinValue;
static const double NaN;
static const double NegativeInfinity;
static const double PositiveInfinity;
Double(const double &obj);
Double(const Double &obj);
int CompareTo(const Double other) const;
bool Equals(const Double other) const;
int GetHashCode() const;
static const Type& GetType();
const String ToString() const;
static const String ToString(const double value);
static bool TryParse(const String& str, out double* result);
operator double() const;
bool operator !=(const Double& right) const;
bool operator ==(const Double& right) const;
};
}
#endif //_SYSTEM_DOUBLE_