mirror of
https://github.com/Halofreak1990/XFXFramework
synced 2024-12-26 13:49:34 +01:00
Added implicit conversion to base types to all primary types (UInt32 et al) Added implicit conversion from System::String to const char*
50 lines
944 B
C++
50 lines
944 B
C++
#pragma once
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#include <System/Event.h>
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#include <System/String.h>
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#include <System/ComponentModel/ClosingEventArgs.h>
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#include <System/Windows/Size.h>
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#include <System/Windows/Enums.h>
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#include <System/Windows/FrameworkElement.h>
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using namespace System::ComponentModel;
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namespace System
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{
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namespace Windows
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{
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class Window : public Object
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{
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private:
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static const Size MaxSize;
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uint* renderBuffer;
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public:
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FrameworkElement* Content;
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int Height;
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bool IsActive() const;
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int Left;
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String Title;
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int Top;
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bool TopMost;
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Visibility_t Visibility;
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int Width;
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WindowState_t WindowState;
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WindowStyle_t WindowStyle;
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Event<Object*, ClosingEventArgs*> Closing;
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Window();
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~Window();
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void Close();
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static Window* Create(const int left, const int top, const String& title);
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int GetType() const;
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void Hide();
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void Render();
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void Show();
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const char* ToString() const;
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};
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}
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}
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