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mirror of https://github.com/Halofreak1990/XFXFramework synced 2024-12-26 13:49:34 +01:00
Tom Lint 81af66d336 Code Audit
Replaced all copyright symbols with (c) to improve cross-platform
reading
Added classes to XFX::Audio namespace
Added and updated classes in XFX::Graphics namespace
Updated event function signature
Replaced const char* ToString() with const String& ToString()
2013-06-02 14:32:43 +02:00

46 lines
1.1 KiB
C++

/*****************************************************************************
* Int16.h *
* *
* XFX System::Int16 definition file *
* Copyright (c) XFX Team. All Rights Reserved *
*****************************************************************************/
#ifndef _SYSTEM_INT16_
#define _SYSTEM_INT16_
#include <System/Interfaces.h>
namespace System
{
class String;
// Represents a signed, 16-bit integer.
struct Int16 : IComparable<Int16>, IEquatable<Int16>, Object
{
private:
short value;
public:
static const short MaxValue;
static const short MinValue;
Int16();
Int16(const Int16 &obj);
Int16(const short &obj);
int CompareTo(const Int16 other) const;
bool Equals(Object const * const obj) const;
bool Equals(const Int16 other) const;
int GetHashCode() const;
int GetType() const;
const String& ToString() const;
static String& ToString(const short value);
static bool TryParse(const String& str, out short* result);
operator short() const;
bool operator==(const Int16& right) const;
bool operator!=(const Int16& right) const;
};
}
#endif //_SYSTEM_INT16_