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mirror of https://github.com/Halofreak1990/XFXFramework synced 2024-12-26 13:49:34 +01:00
Tom Lint 81af66d336 Code Audit
Replaced all copyright symbols with (c) to improve cross-platform
reading
Added classes to XFX::Audio namespace
Added and updated classes in XFX::Graphics namespace
Updated event function signature
Replaced const char* ToString() with const String& ToString()
2013-06-02 14:32:43 +02:00

49 lines
1.3 KiB
C++

/*****************************************************************************
* Double.h *
* *
* XFX System::Double definition file *
* Copyright (c) XFX Team. All Rights Reserved *
*****************************************************************************/
#ifndef _SYSTEM_DOUBLE_
#define _SYSTEM_DOUBLE_
#include <System/Interfaces.h>
#include <System/Object.h>
namespace System
{
class String;
// Represents a double precision floating point value.
struct Double : IComparable<Double>, IEquatable<Double>, Object
{
private:
double value;
public:
static const double Epsilon;
static const double MaxValue;
static const double MinValue;
static const double NaN;
static const double NegativeInfinity;
static const double PositiveInfinity;
Double(const double &obj);
Double(const Double &obj);
int CompareTo(const Double other) const;
bool Equals(const Double other) const;
int GetHashCode() const;
int GetType() const;
const String& ToString() const;
static const String& ToString(const double value);
static bool TryParse(const String& str, out double* result);
operator double() const;
bool operator !=(const Double& right) const;
bool operator ==(const Double& right) const;
};
}
#endif //_SYSTEM_DOUBLE_