mirror of
https://github.com/Halofreak1990/XFXFramework
synced 2024-12-26 13:49:34 +01:00
Replaced all copyright symbols with (c) to improve cross-platform reading Added classes to XFX::Audio namespace Added and updated classes in XFX::Graphics namespace Updated event function signature Replaced const char* ToString() with const String& ToString()
45 lines
1.1 KiB
C++
45 lines
1.1 KiB
C++
/*****************************************************************************
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* Byte.h *
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* *
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* XFX System::Byte structure definition file *
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* Copyright (c) XFX Team. All Rights Reserved *
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*****************************************************************************/
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#ifndef _SYSTEM_BYTE_
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#define _SYSTEM_BYTE_
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#include "Interfaces.h"
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#include "Object.h"
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namespace System
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{
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class String;
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// Represents an 8-bit unsigned integer.
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struct Byte : IComparable<Byte>, IEquatable<Byte>, Object
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{
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private:
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byte value;
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public:
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static const byte MaxValue;
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static const byte MinValue;
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Byte();
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Byte(const Byte &obj);
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Byte(const byte &obj);
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int CompareTo(const Byte other) const;
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bool Equals(const Byte other) const;
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int GetType() const;
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const String& ToString() const;
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static const String& ToString(const byte value);
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static bool TryParse(const String& str, out byte* result);
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operator byte() const;
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bool operator!=(const Byte& right) const;
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bool operator==(const Byte& right) const;
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};
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}
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#endif //_SYSTEM_BYTE_
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