mirror of
https://github.com/Halofreak1990/XFXFramework
synced 2024-12-26 13:49:34 +01:00
Replaced all copyright symbols with (c) to improve cross-platform reading Added classes to XFX::Audio namespace Added and updated classes in XFX::Graphics namespace Updated event function signature Replaced const char* ToString() with const String& ToString()
32 lines
872 B
C++
32 lines
872 B
C++
/********************************************************
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* GameComponentCollectionEventArgs.h *
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* *
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* XFX GameComponentCollectionEventArgs definition *
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* Copyright (c) XFX Team. All Rights Reserved *
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********************************************************/
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#ifndef _XFX_GAMECOMPONENTCOLLECTIONEVENTARGS_
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#define _XFX_GAMECOMPONENTCOLLECTIONEVENTARGS_
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#include "Interfaces.h"
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#include <System/EventArgs.h>
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namespace XFX
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{
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// Arguments used with events from the GameComponentCollection.
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class GameComponentCollectionEventArgs : public EventArgs
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{
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private:
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IGameComponent* _gameComponent;
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public:
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IGameComponent* getGameComponent() const;
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GameComponentCollectionEventArgs(IGameComponent* gameComponent);
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virtual ~GameComponentCollectionEventArgs() { }
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int GetType() const;
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};
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}
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#endif //_XFX_GAMECOMPONENTCOLLECTIONEVENTARGS_
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