mirror of
https://github.com/Halofreak1990/XFXFramework
synced 2024-12-26 13:49:34 +01:00
Replaced all copyright symbols with (c) to improve cross-platform reading Added classes to XFX::Audio namespace Added and updated classes in XFX::Graphics namespace Updated event function signature Replaced const char* ToString() with const String& ToString()
39 lines
1.0 KiB
C++
39 lines
1.0 KiB
C++
/*****************************************************************************
|
|
* BoundingSphere.h *
|
|
* *
|
|
* XFX BoundingSphere definition file *
|
|
* Copyright (c) XFX Team. All Rights Reserved *
|
|
*****************************************************************************/
|
|
#ifndef _XFX_BOUNDINGSPHERE_
|
|
#define _XFX_BOUNDINGSPHERE_
|
|
|
|
#include <System/Interfaces.h>
|
|
#include "Vector3.h"
|
|
|
|
using namespace System;
|
|
|
|
namespace XFX
|
|
{
|
|
// Defines a sphere.
|
|
struct BoundingSphere : IEquatable<BoundingSphere>, Object
|
|
{
|
|
Vector3 Center;
|
|
float Radius;
|
|
|
|
BoundingSphere(const Vector3 center, const float radius);
|
|
BoundingSphere(const BoundingSphere &obj);
|
|
BoundingSphere();
|
|
|
|
bool Equals(Object const * const obj) const;
|
|
bool Equals(const BoundingSphere other) const;
|
|
int GetHashCode() const;
|
|
int GetType() const;
|
|
const String& ToString() const;
|
|
|
|
bool operator==(const BoundingSphere& other) const;
|
|
bool operator!=(const BoundingSphere& other) const;
|
|
};
|
|
}
|
|
|
|
#endif //_XFX_BOUNDINGSPHERE_
|