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XFXFramework/include/Graphics/VertexPositionTexture.h
Halofreak1990 8f089dc2ab Added the current XFX directory tree.
WARNING!!! This revision cannot compile correctly. It is updated to reflect the many changes within the XFX project.
2010-12-04 16:14:34 +00:00

44 lines
1.1 KiB
C++

/********************************************************
* VertexPositionTexture.h *
* *
* XFX VertexPositionTexture definition file *
* Copyright © XFX Team. All Rights Reserved *
********************************************************/
#ifndef _VERTEXPOSITIONTEXTURE_
#define _VERTEXPOSITIONTEXTURE_
#include "VertexElement.h"
namespace XFX
{
class Vector2;
class Vector3;
namespace Graphics
{
/// <summary>
/// Describes a custom vertex format structure that contains position and one
/// set of texture coordinates.
/// </summary>
class VertexPositionTexture
{
public:
Vector3 Position;
Vector2 TextureCoordinate;
static const VertexElement VertexElements[];
static int SizeInBytes();
VertexPositionTexture(Vector3 &position, Vector2 &textureCoordinate);
int Equals(const VertexPositionTexture &other);
int GetHashCode();
int operator!=(const VertexPositionTexture &other);
int operator==(const VertexPositionTexture &other);
};
}
}
#endif //_VERTEXPOSITIONTEXTURE_