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XFXFramework/include/Graphics/GraphicsResource.h
Halofreak1990 8f089dc2ab Added the current XFX directory tree.
WARNING!!! This revision cannot compile correctly. It is updated to reflect the many changes within the XFX project.
2010-12-04 16:14:34 +00:00

55 lines
1.2 KiB
C++

/********************************************************
* GraphicsResource.h *
* *
* XFX GraphicsResource definition file *
* Copyright © XFX Team. All Rights Reserved *
********************************************************/
#ifndef _XFX_GRAPHICS_GRAPHICSRESOURCE_
#define _XFX_GRAPHICS_GRAPHICSRESOURCE_
#include <System/Types.h>
#include <System/Delegates.h>
#include "Enums.h"
#include "GraphicsDevice.h"
using namespace System;
namespace XFX
{
namespace Graphics
{
/// <summary>
/// Queries and prepares resources.
/// </summary>
class GraphicsResource : public IDisposable
{
private:
bool isDisposed;
char* name;
ResourceType_t resourceType;
protected:
GraphicsDevice graphicsDevice;
virtual void Dispose(bool disposing)=0;
public:
virtual GraphicsDevice GraphicsDevice_();
bool IsDisposed();
char* Name();
void Name(char* value);
int Priority;
virtual ResourceType_t ResourceType_();
EventHandler Disposing;
virtual ~GraphicsResource();
GraphicsResource();
void Dispose();
};
}
}
#endif //_GRAPHICSRESOURCE_