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XFXFramework/include/GameTime.h
Halofreak1990 8f089dc2ab Added the current XFX directory tree.
WARNING!!! This revision cannot compile correctly. It is updated to reflect the many changes within the XFX project.
2010-12-04 16:14:34 +00:00

43 lines
1.2 KiB
C++

/********************************************************
* GameTime.h *
* *
* XFX GameTime definition file *
* Copyright © XFX Team. All Rights Reserved *
********************************************************/
#ifndef _XFX_GAMETIME_
#define _XFX_GAMETIME_
#include <System/TimeSpan.h>
using namespace System;
namespace XFX
{
/// <summary>
/// Snapshot of the game timing state expressed in values that can be used by variable-step (real time) or fixed-
/// step (game time) games.
/// </summary>
class GameTime
{
private:
TimeSpan _elapsedGameTime;
TimeSpan _elapsedRealTime;
bool _isRunningSlowly;
TimeSpan _totalGameTime;
TimeSpan _totalRealTime;
public:
TimeSpan ElapsedGameTime();
TimeSpan ElapsedRealTime();
bool IsRunningSlowly();
TimeSpan TotalGameTime();
TimeSpan TotalRealTime();
GameTime(TimeSpan totalRealTime, TimeSpan elapsedRealTime, TimeSpan totalGameTime, TimeSpan elapsedGameTime);
GameTime(TimeSpan totalRealTime, TimeSpan elapsedRealTime, TimeSpan totalGameTime, TimeSpan elapsedGameTime, bool isRunningSlowly);
GameTime();
};
}
#endif //_XFX_GAMETIME_