mirror of
https://github.com/Halofreak1990/XFXFramework
synced 2024-12-26 13:49:34 +01:00
Replaced all copyright symbols with (c) to improve cross-platform reading Added classes to XFX::Audio namespace Added and updated classes in XFX::Graphics namespace Updated event function signature Replaced const char* ToString() with const String& ToString()
45 lines
1.0 KiB
C++
45 lines
1.0 KiB
C++
#ifndef _SYSTEM_WINDOWS_GRIDLENGTH_
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#define _SYSTEM_WINDOWS_GRIDLENGTH_
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#include <System/Interfaces.h>
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#include <System/Windows/Enums.h>
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namespace System
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{
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namespace Windows
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{
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// Represents the length of elements that explicitly support Star unit types.
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struct GridLength : IEquatable<GridLength>, Object
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{
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private:
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int value;
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GridUnitType_t gridUnitType;
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public:
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static const GridLength Auto;
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bool IsAbsolute() const;
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bool IsAuto() const;
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GridUnitType_t getGridUnitType() const;
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int getValue() const;
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bool IsStar() const;
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GridLength();
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GridLength(const int pixels);
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GridLength(const int value, const GridUnitType_t unitType);
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GridLength(const GridLength &obj);
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bool Equals(Object const * const obj) const;
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bool Equals(const GridLength other) const;
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int GetHashCode() const;
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int GetType() const;
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const String& ToString() const;
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bool operator==(const GridLength& right) const;
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bool operator!=(const GridLength& right) const;
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};
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}
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}
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#endif //_SYSTEM_WINDOWS_GRIDLENGTH_
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