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mirror of https://github.com/Halofreak1990/XFXFramework synced 2024-12-26 13:49:34 +01:00
Tom Lint 81af66d336 Code Audit
Replaced all copyright symbols with (c) to improve cross-platform
reading
Added classes to XFX::Audio namespace
Added and updated classes in XFX::Graphics namespace
Updated event function signature
Replaced const char* ToString() with const String& ToString()
2013-06-02 14:32:43 +02:00

45 lines
1.0 KiB
C++

#ifndef _SYSTEM_WINDOWS_GRIDLENGTH_
#define _SYSTEM_WINDOWS_GRIDLENGTH_
#include <System/Interfaces.h>
#include <System/Windows/Enums.h>
namespace System
{
namespace Windows
{
// Represents the length of elements that explicitly support Star unit types.
struct GridLength : IEquatable<GridLength>, Object
{
private:
int value;
GridUnitType_t gridUnitType;
public:
static const GridLength Auto;
bool IsAbsolute() const;
bool IsAuto() const;
GridUnitType_t getGridUnitType() const;
int getValue() const;
bool IsStar() const;
GridLength();
GridLength(const int pixels);
GridLength(const int value, const GridUnitType_t unitType);
GridLength(const GridLength &obj);
bool Equals(Object const * const obj) const;
bool Equals(const GridLength other) const;
int GetHashCode() const;
int GetType() const;
const String& ToString() const;
bool operator==(const GridLength& right) const;
bool operator!=(const GridLength& right) const;
};
}
}
#endif //_SYSTEM_WINDOWS_GRIDLENGTH_