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mirror of https://github.com/Halofreak1990/XFXFramework synced 2024-12-26 13:49:34 +01:00
Tom Lint 81af66d336 Code Audit
Replaced all copyright symbols with (c) to improve cross-platform
reading
Added classes to XFX::Audio namespace
Added and updated classes in XFX::Graphics namespace
Updated event function signature
Replaced const char* ToString() with const String& ToString()
2013-06-02 14:32:43 +02:00

47 lines
1.2 KiB
C++

/*****************************************************************************
* UInt64.h *
* *
* XFX System::UInt64 definition file *
* Copyright (c) XFX Team. All Rights Reserved *
*****************************************************************************/
#ifndef _SYSTEM_UINT64_
#define _SYSTEM_UINT64_
#include <System/Interfaces.h>
namespace System
{
class String;
// Represents an unsigned, 64-bit integer.
struct UInt64 : IComparable<UInt64>, IEquatable<UInt64>, Object
{
private:
ulong value;
public:
static const ulong MaxValue;
static const ulong MinValue;
UInt64(const UInt64 &obj);
UInt64(const ulong &obj);
int CompareTo(const UInt64 other) const;
bool Equals(Object const * const obj) const;
bool Equals(const UInt64 other) const;
int GetHashCode() const;
int GetType() const;
const String& ToString() const;
static const String& ToString(const ulong value);
static bool TryParse(const String& str, out ulong* value);
operator ulong() const;
bool operator==(const UInt64& right) const;
//bool operator==(const ulong& right) const;
bool operator!=(const UInt64& right) const;
//bool operator!=(const ulong& right) const;
};
}
#endif //_SYSTEM_UINT64_