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XFXFramework/include/System/IO/StreamAsyncResult.h
Tom Lint 81af66d336 Code Audit
Replaced all copyright symbols with (c) to improve cross-platform
reading
Added classes to XFX::Audio namespace
Added and updated classes in XFX::Graphics namespace
Updated event function signature
Replaced const char* ToString() with const String& ToString()
2013-06-02 14:32:43 +02:00

48 lines
1.1 KiB
C++

/********************************************************
* StreamAsyncResult.h *
* *
* XFX StreamAsyncResult definition file *
* Copyright (c) XFX Team. All Rights Reserved *
********************************************************/
#ifndef _SYSTEM_IO_STREAMASYNCRESULT_
#define _SYSTEM_IO_STREAMASYNCRESULT_
#include "../Interfaces.h"
#include "../Object.h"
#include "../Types.h"
#include "../Threading/WaitHandle.h"
namespace System
{
namespace IO
{
//
class StreamAsyncResult : public IAsyncResult, public virtual Object
{
Object* _state;
bool completed;
bool done;
//Exception* exc;
int _nbytes;
public:
Object* AsyncState();
Threading::WaitHandle* AsyncWaitHandle();
virtual bool CompletedSynchronously();
bool IsCompleted();
//Exception* getException();
int NBytes();
bool Done;
StreamAsyncResult(Object* state);
StreamAsyncResult(const IAsyncResult &obj);
StreamAsyncResult(const StreamAsyncResult &obj);
//void SetComplete(Exception* e);
//void SetComplete(Exception* e, int nbytes);
};
}
}
#endif //_SYSTEM_IO_STREAMASYNCRESULT_