mirror of
https://github.com/Halofreak1990/XFXFramework
synced 2024-12-26 13:49:34 +01:00
Replaced all copyright symbols with (c) to improve cross-platform reading Added classes to XFX::Audio namespace Added and updated classes in XFX::Graphics namespace Updated event function signature Replaced const char* ToString() with const String& ToString()
48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
/*****************************************************************************
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* VertexPositionColor.h *
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* *
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* XFX::Graphics::VertexPositionColor definition file *
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* Copyright (c) XFX Team. All Rights Reserved *
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*****************************************************************************/
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#ifndef _XFX_GRAPHICS_VERTEXPOSITIONCOLOR_
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#define _XFX_GRAPHICS_VERTEXPOSITIONCOLOR_
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#include "Color.h"
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#include <Vector3.h>
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#include "IVertexType.h"
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#include "VertexElement.h"
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using namespace System;
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namespace XFX
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{
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namespace Graphics
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{
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// Describes a custom vertex format structure that contains position and color information.
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struct VertexPositionColor : IVertexType, Object
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{
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private:
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static const VertexElement vertexArray[];
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public:
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Vector3 Position;
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XFX::Graphics::Color Color;
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VertexDeclaration getVertexDeclaration() const;
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VertexPositionColor();
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VertexPositionColor(const Vector3 position, const XFX::Graphics::Color color);
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bool Equals(Object const * const obj) const;
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int GetHashCode() const;
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int GetType() const;
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const String& ToString() const;
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bool operator!=(const VertexPositionColor& other) const;
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bool operator==(const VertexPositionColor& other) const;
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};
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}
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}
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#endif //_XFX_GRAPHICS_VERTEXPOSITIONCOLOR_
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