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XFXFramework/src/libmscorlib/Environment.cpp
Tom Lint 742b77c545 Updated project setup
Tidied-up SpriteBatch header- and source file
2014-08-03 22:44:44 +02:00

102 lines
3.1 KiB
C++

// Copyright (C) XFX Team
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
//* Redistributions of source code must retain the above copyright
//notice, this list of conditions and the following disclaimer.
//* Redistributions in binary form must reproduce the above copyright
//notice, this list of conditions and the following disclaimer in the
//documentation and/or other materials provided with the distribution.
//* Neither the name of the copyright holder nor the names of any
//contributors may be used to endorse or promote products derived from
//this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
#include <System/Environment.h>
#include <System/OperatingSystem.h>
#include <System/String.h>
#include <System/Version.h>
extern "C" {
#if ENABLE_XBOX
#include <xboxkrnl/xboxkrnl.h>
#else
#endif
}
namespace System
{
const char* Environment::GetFolderPath(const SpecialFolder_t folder)
{
#if ENABLE_XBOX
switch(folder)
{
case SpecialFolder::ApplicationData:
return ""; //! hmmm. What to do here?
case SpecialFolder::Favorites:
return ""; //! XBOX doesn't have a Favorites folder.
case SpecialFolder::Personal:
return ""; //! XBOX doesn't do personal folders, since it lacks user accounts.
case SpecialFolder::Programs:
return "E:\\Apps"; //! Most modded XBOXes have this as their 'programs' directory.
case SpecialFolder::StartMenu:
return ""; //! XBOX doesn't have a Start Menu.
case SpecialFolder::Startup:
return ""; //! XBOX doesn't have a Startup folder.
default:
return "";
}
#else
switch (folder)
{
case SpecialFolder::Personal:
return "~";
}
#endif
}
#if ENABLE_XBOX
const char* Environment::NewLine = "\r\n";
#else
const char* Environment::NewLine = "\n";
#endif
OperatingSystem Environment::OSVersion()
{
#if ENABLE_XBOX
return OperatingSystem(PlatformID::Xbox, Version(XboxKrnlVersion->VersionMajor, XboxKrnlVersion->VersionMinor, XboxKrnlVersion->Build));
#else
return OperatingSystem(PlatformID::Linux, Version());
#endif
}
int Environment::ProcessorCount()
{
#if ENABLE_XBOX
return 1;
#else
#endif
}
int Environment::TickCount()
{
#if ENABLE_XBOX
return KeTickCount;
#else
#endif
}
}