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mirror of https://github.com/Halofreak1990/XFXFramework synced 2024-12-26 13:49:34 +01:00
XFXFramework/include/BoundingSphere.h
Tom Lint 7e74ae8683 Added System::Type
Added TypeInfo for all relevant types
Added comments
Updated DependencyProperty to work with System::Type
Fixed casing on PropertyMetadata
2013-07-12 21:30:13 +02:00

41 lines
1.0 KiB
C++

/*****************************************************************************
* BoundingSphere.h *
* *
* XFX::BoundingSphere definition file *
* Copyright (c) XFX Team. All Rights Reserved *
*****************************************************************************/
#ifndef _XFX_BOUNDINGSPHERE_
#define _XFX_BOUNDINGSPHERE_
#include <System/Interfaces.h>
#include "Vector3.h"
using namespace System;
namespace XFX
{
/**
* Defines a sphere.
*/
struct BoundingSphere : IEquatable<BoundingSphere>, Object
{
Vector3 Center;
float Radius;
BoundingSphere(const Vector3 center, const float radius);
BoundingSphere(const BoundingSphere &obj);
BoundingSphere();
bool Equals(Object const * const obj) const;
bool Equals(const BoundingSphere other) const;
int GetHashCode() const;
static const Type& GetType();
const String ToString() const;
bool operator==(const BoundingSphere& other) const;
bool operator!=(const BoundingSphere& other) const;
};
}
#endif //_XFX_BOUNDINGSPHERE_