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mirror of https://github.com/Halofreak1990/XFXFramework synced 2024-12-26 13:49:34 +01:00
Tom Lint 81af66d336 Code Audit
Replaced all copyright symbols with (c) to improve cross-platform
reading
Added classes to XFX::Audio namespace
Added and updated classes in XFX::Graphics namespace
Updated event function signature
Replaced const char* ToString() with const String& ToString()
2013-06-02 14:32:43 +02:00

44 lines
950 B
C++

/********************************************************
* Keyboard.h *
* *
* XFX Keyboard definition file *
* Copyright (c) XFX Team. All Rights Reserved *
********************************************************/
#ifndef _XFX_INPUT_KEYBOARD_
#define _XFX_INPUT_KEYBOARD_
#include "Enums.h"
namespace XFX
{
namespace Input
{
// Represents a state of keystrokes recorded by a keyboard input device.
struct KeyboardState
{
KeyboardState();
KeyboardState(Keys_t keys[]);
KeyboardState(const KeyboardState &obj);
Keys_t* GetPressedKeys();
bool IsKeyDown(Keys_t key);
bool IsKeyUp(Keys_t key);
private:
Keys_t* pressedKeys;
};
// Allows retrieval of keystrokes from a keyboard input device.
class Keyboard
{
private:
Keyboard(); //Private constructor to prevent instantiation.
public:
static KeyboardState GetState();
};
}
}
#endif //_XFX_INPUT_KEYBOARD_