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XFXFramework/include/Graphics/DisplayMode.h
Tom Lint 52ef14a94b Transition from SVN to Git
Added implicit conversion to base types to all primary types (UInt32 et
al)
Added implicit conversion from System::String to const char*
2013-05-05 18:18:41 +02:00

43 lines
950 B
C++

/********************************************************
* DisplayMode.h *
* *
* XFX DisplayMode structure definition file *
* Copyright © XFX Team. All Rights Reserved *
********************************************************/
#ifndef _XFX_GRAPHICS_DISPLAYMODE_
#define _XFX_GRAPHICS_DISPLAYMODE_
#include "Enums.h"
#include <System/Object.h>
using namespace System;
namespace XFX
{
struct Rectangle;
namespace Graphics
{
// Describes the display mode.
struct DisplayMode : Object
{
float getAspectRatio() const;
int Height;
SurfaceFormat_t Format;
int RefreshRate;
Rectangle getTitleSafeArea() const;
int Width;
DisplayMode();
bool Equals(const Object* obj) const;
int GetHashCode() const;
int GetType() const;
bool operator!=(const DisplayMode& other) const;
bool operator==(const DisplayMode& other) const;
};
}
}
#endif //_XFX_GRAPHICS_DISPLAYMODE_