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XFXFramework/include/GamerServices/GamerServicesComponent.h
Tom Lint 52ef14a94b Transition from SVN to Git
Added implicit conversion to base types to all primary types (UInt32 et
al)
Added implicit conversion from System::String to const char*
2013-05-05 18:18:41 +02:00

30 lines
747 B
C++

/********************************************************
* GamerServicesComponent.h *
* *
* XFX GamerServicesComponent class definition file *
* Copyright © XFX Team. All Rights Reserved *
********************************************************/
#ifndef _XFX_GAMERSERVICES_GAMERSERVICESCOMPONENT_
#define _XFX_GAMERSERVICES_GAMERSERVICESCOMPONENT_
#include "../Game.h"
namespace XFX
{
namespace GamerServices
{
// Creates a new GamerServicesComponent.
class GamerServicesComponent : public GameComponent
{
public:
GamerServicesComponent(Game * const game);
int GetType() const;
void Initialize();
void Update(GameTime gameTime);
};
}
}
#endif //_XFX_GAMERSERVICES_GAMERSERVICESCOMPONENT_