mirror of
https://github.com/Halofreak1990/XFXFramework
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Added implicit conversion to base types to all primary types (UInt32 et al) Added implicit conversion from System::String to const char*
30 lines
747 B
C++
30 lines
747 B
C++
/********************************************************
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* GamerServicesComponent.h *
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* *
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* XFX GamerServicesComponent class definition file *
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* Copyright © XFX Team. All Rights Reserved *
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********************************************************/
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#ifndef _XFX_GAMERSERVICES_GAMERSERVICESCOMPONENT_
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#define _XFX_GAMERSERVICES_GAMERSERVICESCOMPONENT_
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#include "../Game.h"
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namespace XFX
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{
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namespace GamerServices
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{
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// Creates a new GamerServicesComponent.
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class GamerServicesComponent : public GameComponent
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{
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public:
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GamerServicesComponent(Game * const game);
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int GetType() const;
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void Initialize();
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void Update(GameTime gameTime);
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};
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}
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}
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#endif //_XFX_GAMERSERVICES_GAMERSERVICESCOMPONENT_
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