mirror of
https://github.com/Halofreak1990/XFXFramework
synced 2024-12-26 13:49:34 +01:00
Added 'ValueTypes' Single and Double Added some components in the new System::Net namespace Added the Console class, which can be used to output text to the screen Updated a bunch of structs to include the IComparable and IEquatable interfaces, and inheritance from Object to allow better interoperability between container classes and other types Replaced all exception handling code with a report to stdout.txt - this will, I hope, eventually be reversed, but as of yet, there is no support for exceptions. BEWARE! Even though all libraries correctly compile, you cannot use any class/structure that inherits from a template class, because stupid G++ wants to include exception handling for each template.
21 lines
856 B
C
21 lines
856 B
C
/******************************************************************************/
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/* */
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/* File: misc.h */
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/* Author: bkenwright@xbdev.net */
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/* Desc: Misc functions, making our usb/gamepad code lib independent */
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/* Modified and SSE optimized by Halofreak1990 */
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/* */
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/******************************************************************************/
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#ifndef _MISC_H
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#define _MISC_H
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#include <string.h>
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void *memcpy(void *dest, const void *src, size_t count) __attribute__((nonnull (1, 2)));;
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void *malloc(size_t size);
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void *memset(void *s, char c, size_t count) __attribute__((nonnull (1)));;
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#endif
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