1
0
mirror of https://github.com/Halofreak1990/XFXFramework synced 2024-12-26 13:49:34 +01:00
Halofreak1990 40c4811c04 Got everything to compile again.
Began transforming of current API to represent XNA 4.0, which is cleaner.
Dictionary<TKey, TValue> should now work (sort of-- need to implement resizing and enumerating)
Currently hunting down GraphicsDevice initialization
Up next: (hopefully successful) rendering of primitives
2012-09-28 20:36:02 +00:00

30 lines
634 B
C++

/********************************************************
* EventArgs.h *
* *
* XFX EventArgs class definition file *
* Copyright © XFX Team. All Rights Reserved *
********************************************************/
#ifndef _SYSTEM_EVENTARGS_
#define _SYSTEM_EVENTARGS_
#include "Object.h"
namespace System
{
// EventArgs is the base class for classes containing event data.
class EventArgs : public Object
{
public:
static const EventArgs* Empty;
EventArgs()
{
}
virtual ~EventArgs() { }
int GetType() const;
};
}
#endif //_SYSTEM_EVENTARGS_