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mirror of https://github.com/Halofreak1990/XFXFramework synced 2024-12-26 13:49:34 +01:00
Halofreak1990 40c4811c04 Got everything to compile again.
Began transforming of current API to represent XNA 4.0, which is cleaner.
Dictionary<TKey, TValue> should now work (sort of-- need to implement resizing and enumerating)
Currently hunting down GraphicsDevice initialization
Up next: (hopefully successful) rendering of primitives
2012-09-28 20:36:02 +00:00

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/********************************************************
* Delegates.h *
* *
* Defines delegates within the System namespace *
* Copyright © XFX Team. All Rights Reserved *
********************************************************/
#ifndef _SYSTEM_DELEGATES_
#define _SYSTEM_DELEGATES_
#include "EventArgs.h"
#include "Object.h"
#include "Interfaces.h"
namespace System
{
// References a method to be called when a corresponding asynchronous operation completes.
typedef void (*AsyncCallback)(IAsyncResult* ar);
// Represents the method that will handle an event that has no event data.
//typedef void (*EventHandler)(Object* sender, EventArgs e);
}
#endif