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mirror of https://github.com/Halofreak1990/XFXFramework synced 2024-12-26 13:49:34 +01:00
Halofreak1990 40c4811c04 Got everything to compile again.
Began transforming of current API to represent XNA 4.0, which is cleaner.
Dictionary<TKey, TValue> should now work (sort of-- need to implement resizing and enumerating)
Currently hunting down GraphicsDevice initialization
Up next: (hopefully successful) rendering of primitives
2012-09-28 20:36:02 +00:00

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C++

#ifndef _SYSTEM_COLLECTIONS_GENERIC_EQUALITYCOMPARER_
#define _SYSTEM_COLLECTIONS_GENERIC_EQUALITYCOMPARER_
#include <System/Object.h>
#include "Interfaces.h"
namespace System
{
namespace Collections
{
namespace Generic
{
template <class T>
class EqualityComparer : public IEqualityComparer<T>, public Object
{
private:
static EqualityComparer<T> defaultComparer;
public:
static EqualityComparer<T> Default();
bool Equals(const T x, const T y) const;
int GetHashCode(const T obj) const;
int GetType() const;
};
}
}
}
#endif //_SYSTEM_COLLECTIONS_GENERIC_EQUALITYCOMPARER_