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mirror of https://github.com/Halofreak1990/XFXFramework synced 2024-12-26 13:49:34 +01:00
Halofreak1990 e7a47c8ed9 Revamped the List class so that it can (properly) handle pointers as well
Added 'ValueTypes' Single and Double
Added some components in the new System::Net namespace
Added the Console class, which can be used to output text to the screen
Updated a bunch of structs to include the IComparable and IEquatable interfaces, and inheritance from Object to allow better interoperability between container classes and other types
Replaced all exception handling code with a report to stdout.txt - this will, I hope, eventually be reversed, but as of yet, there is no support for exceptions.

BEWARE! Even though all libraries correctly compile, you cannot use any class/structure that inherits from a template class, because stupid G++ wants to include exception handling for each template.
2011-11-07 01:29:50 +00:00

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C

/********************************************************
* System.h *
* *
* XFX System namespace include file *
* Copyright © XFX Team. All Rights Reserved *
********************************************************/
#ifndef _SYSTEM_
#define _SYSTEM_
// Type definitions
#include "System/Types.h"
//
//Interfaces
//
#include "System/Interfaces.h"
//
//Classes
//
#include "System/Array.h"
#include "System/BitConverter.h"
#include "System/Buffer.h"
#include "System/Console.h"
#include "System/DateTime.h"
#include "System/Delegates.h"
#include "System/Environment.h"
#include "System/EventArgs.h"
#include "System/Math.h"
#include "System/Object.h"
#include "System/OperatingSystem.h"
#include "System/String.h"
#include "System/TimeSpan.h"
#include "System/TimeZone.h"
#include "System/Version.h"
//
//Enums
//
#include "System/Enums.h"
//
//Structs
//
#include "System/Byte.h"
#include "System/Boolean.h"
#include "System/Double.h"
#include "System/Single.h"
#endif //_SYSTEM_