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mirror of https://github.com/Halofreak1990/XFXFramework synced 2024-12-26 13:49:34 +01:00
Halofreak1990 40c4811c04 Got everything to compile again.
Began transforming of current API to represent XNA 4.0, which is cleaner.
Dictionary<TKey, TValue> should now work (sort of-- need to implement resizing and enumerating)
Currently hunting down GraphicsDevice initialization
Up next: (hopefully successful) rendering of primitives
2012-09-28 20:36:02 +00:00

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/********************************************************
* Video.h *
* *
* XFX Video definition file *
* Copyright © XFX Team. All Rights Reserved *
********************************************************/
#ifndef _XFX_MEDIA_VIDEO_H_
#define _XFX_MEDIA_VIDEO_H_
#include <System/Types.h>
#include <System/Object.h>
#include "Enums.h"
namespace XFX
{
namespace Media
{
// Represents a video.
class Video : public Object
{
public:
TimeSpan getDuration();
float getFramesPerSecond();
int getHeight();
VideoSoundtrackType_t getVideoSoundtrackType();
int getWidth();
int GetType() const;
};
}
}
#endif //_XFX_MEDIA_VIDEO_H_