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XFXFramework/include/GraphicsDeviceInformation.h
Halofreak1990 40c4811c04 Got everything to compile again.
Began transforming of current API to represent XNA 4.0, which is cleaner.
Dictionary<TKey, TValue> should now work (sort of-- need to implement resizing and enumerating)
Currently hunting down GraphicsDevice initialization
Up next: (hopefully successful) rendering of primitives
2012-09-28 20:36:02 +00:00

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/********************************************************
* GraphicsDeviceInformation.h *
* *
* XFX GraphicsDeviceInformation definition file *
* Copyright © XFX Team. All Rights Reserved *
********************************************************/
#ifndef _GRAPHICSDEVICEINFORMATION_
#define _GRAPHICSDEVICEINFORMATION_
#include <Graphics/Enums.h>
#include <Graphics/PresentationParameters.h>
using namespace System;
using namespace XFX::Graphics;
namespace XFX
{
// Holds the settings for creating a graphics device.
class GraphicsDeviceInformation : public Object
{
public:
GraphicsAdapter Adapter;
XFX::Graphics::PresentationParameters PresentationParameters;
GraphicsDeviceInformation();
GraphicsDeviceInformation Clone() const;
bool Equals(const Object* obj) const;
int GetType() const;
};
}
#endif //_GRAPHICSDEVICEINFORMATION_