mirror of
https://github.com/Halofreak1990/XFXFramework
synced 2024-12-26 13:49:34 +01:00
Added implicit conversion to base types to all primary types (UInt32 et al) Added implicit conversion from System::String to const char*
40 lines
874 B
C++
40 lines
874 B
C++
/********************************************************
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* Point.h *
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* *
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* XFX Point definition file *
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* Copyright © XFX Team. All Rights Reserved *
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********************************************************/
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#ifndef _XFX_POINT_
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#define _XFX_POINT_
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#include <System/Interfaces.h>
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#include <System/Object.h>
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using namespace System;
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namespace XFX
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{
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// Defines a point in 2D space.
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struct Point : IEquatable<Point>, Object
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{
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int X;
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int Y;
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static const Point Zero;
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Point(const int x, const int y);
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Point(const Point &obj);
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Point();
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bool Equals(Object const * const obj) const;
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bool Equals(const Point other) const;
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int GetHashCode() const;
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int GetType() const;
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const char* ToString() const;
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bool operator==(const Point& right) const;
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bool operator!=(const Point& right) const;
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};
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}
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#endif //_XFX_POINT_
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