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mirror of https://github.com/Halofreak1990/XFXFramework synced 2024-12-26 13:49:34 +01:00
XFXFramework/include/Graphics/VertexElement.h
Tom Lint 52ef14a94b Transition from SVN to Git
Added implicit conversion to base types to all primary types (UInt32 et
al)
Added implicit conversion from System::String to const char*
2013-05-05 18:18:41 +02:00

43 lines
1.1 KiB
C++

/********************************************************
* VertexElement.h *
* *
* XFX VertexElement definition file *
* Copyright © XFX Team. All Rights Reserved *
********************************************************/
#ifndef _XFX_GRAPHICS_VERTEXELEMENT_
#define _XFX_GRAPHICS_VERTEXELEMENT_
#include <System/Object.h>
#include <System/Types.h>
#include <Graphics/Enums.h>
using namespace System;
namespace XFX
{
namespace Graphics
{
// Defines input vertex data to the pipeline.
struct VertexElement : Object
{
int Offset;
int UsageIndex;
VertexElementFormat_t VertexElementFormat;
VertexElementUsage_t VertexElementUsage;
VertexElement(const int offset, const VertexElementFormat_t elementFormat, const VertexElementUsage_t elementUsage, const int usageIndex);
VertexElement(const VertexElement &obj);
bool Equals(const Object* obj) const;
int GetHashCode() const;
int GetType() const;
const char* ToString() const;
bool operator!=(const VertexElement& other) const;
bool operator==(const VertexElement& other) const;
};
}
}
#endif //_XFX_GRAPHICS_VERTEXELEMENT_