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XFXFramework/include/Graphics.h
Tom Lint 52ef14a94b Transition from SVN to Git
Added implicit conversion to base types to all primary types (UInt32 et
al)
Added implicit conversion from System::String to const char*
2013-05-05 18:18:41 +02:00

48 lines
1.3 KiB
C

/********************************************************
* Graphics.h *
* *
* XFX::Graphics namespace include file *
* Copyright © XFX Team. All Rights Reserved *
********************************************************/
#ifndef _XFX_GRAPHICS_
#define _XFX_GRAPHICS_
//
//Data Types
//
#include "Graphics/BasicEffect.h"
#include "Graphics/BlendState.h"
#include "Graphics/Color.h"
#include "Graphics/DepthStencilState.h"
#include "Graphics/DirectionalLight.h"
#include "Graphics/DisplayMode.h"
#include "Graphics/DisplayModeCollection.h"
#include "Graphics/Effect.h"
#include "Graphics/EffectParameter.h"
#include "Graphics/GraphicsAdapter.h"
#include "Graphics/GraphicsDevice.h"
#include "Graphics/GraphicsResource.h"
#include "Graphics/PresentationParameters.h"
#include "Graphics/RenderTarget.h"
#include "Graphics/RenderTarget2D.h"
#include "Graphics/SpriteBatch.h"
#include "Graphics/SpriteFont.h"
#include "Graphics/Texture.h"
#include "Graphics/Texture2D.h"
#include "Graphics/TextureCollection.h"
#include "Graphics/VertexElement.h"
#include "Graphics/VertexPositionColor.h"
#include "Graphics/VertexPositionNormalTexture.h"
#include "Graphics/VertexPositionTexture.h"
#include "Graphics/Viewport.h"
//
//Enums
//
#include "Graphics/Enums.h"
//
//Interfaces
//
#include "Graphics/IGraphicsDeviceService.h"
#endif //_GRAPHICS_