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XFXFramework/include/Media/VideoPlayer.h
Tom Lint 81af66d336 Code Audit
Replaced all copyright symbols with (c) to improve cross-platform
reading
Added classes to XFX::Audio namespace
Added and updated classes in XFX::Graphics namespace
Updated event function signature
Replaced const char* ToString() with const String& ToString()
2013-06-02 14:32:43 +02:00

55 lines
1.1 KiB
C++

/********************************************************
* VideoPlayer.h *
* *
* XFX VideoPlayer file *
* Copyright (c) XFX Team. All Rights Reserved *
********************************************************/
#ifndef _XFX_MEDIA_VIDEOPLAYER_
#define _XFX_MEDIA_VIDEOPLAYER_
#include "Enums.h"
#include <System/TimeSpan.h>
#include "../Graphics/Texture2D.h"
using namespace System;
using namespace XFX::Graphics;
namespace XFX
{
namespace Media
{
class Video;
// Provides methods and properties to playback, pause, resume, and stop video. VideoPlayer also exposes repeat, volume, and play position information.
class VideoPlayer
{
private:
bool isDisposed;
void Dispose(bool disposing);
protected:
~VideoPlayer();
public:
bool IsDisposed();
bool IsLooped;
bool IsMuted;
TimeSpan getPlayPosition();
MediaState_t getState();
Video* getVideo();
float Volume;
VideoPlayer();
void Dispose();
Texture2D* GetTexture();
void Pause();
void Play(Video* video);
void Resume();
void Stop();
};
}
}
#endif //_XFX_MEDIA_VIDEOPLAYER_