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mirror of https://github.com/Halofreak1990/XFXFramework synced 2024-12-26 13:49:34 +01:00
Tom Lint 52ef14a94b Transition from SVN to Git
Added implicit conversion to base types to all primary types (UInt32 et
al)
Added implicit conversion from System::String to const char*
2013-05-05 18:18:41 +02:00

53 lines
1.4 KiB
C++

/*****************************************************************************
* Single.h *
* *
* XFX Single structure definition file *
* Copyright (c) XFX Team. All Rights Reserved *
*****************************************************************************/
#ifndef _SYSTEM_SINGLE_
#define _SYSTEM_SINGLE_
#include <System/Interfaces.h>
#include <System/Object.h>
namespace System
{
class String;
// Represents a single precision floating point value.
struct Single : IComparable<Single>, IEquatable<Single>, Object
{
private:
float value;
public:
static const float Epsilon;
static const float MaxValue;
static const float MinValue;
static const float NaN;
static const float NegativeInfinity;
static const float PositiveInfinity;
Single();
Single(const Single &obj);
Single(const float &obj);
int CompareTo(const Single other) const;
bool Equals(Object const * const obj) const;
bool Equals(const Single other) const;
int GetHashCode() const;
int GetType() const;
const char* ToString() const;
static const char* ToString(const float value);
static bool TryParse(const String& str, out float* result);
operator float() const;
//bool operator !=(const float& right) const;
bool operator !=(const Single& right) const;
//bool operator ==(const float& right) const;
bool operator ==(const Single& right) const;
};
}
#endif //_SYSTEM_SINGLE_