mirror of
https://github.com/Halofreak1990/XFXFramework
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Now, the only thing keeping XFX from a full compile is my stupid attempt at Asynchronous IO. Will look at that, but most likely, I will comment it out and just get a new Demo out before New Year.
42 lines
1.0 KiB
C++
42 lines
1.0 KiB
C++
/********************************************************
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* DisplayModeCollection.h *
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* *
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* XFX DisplayModeCollection definition file *
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* Copyright © XFX Team. All Rights Reserved *
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********************************************************/
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#ifndef _XFX_GRAPHICS_DISPLAYMODECOLLECTION_
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#define _XFX_GRAPHICS_DISPLAYMODECOLLECTION_
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#include <System/Types.h>
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#include <System/Collections/Generic/List.h>
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#include "DisplayMode.h"
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using namespace System;
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using namespace System::Collections::Generic;
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namespace XFX
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{
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namespace Graphics
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{
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/// <summary>
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/// Manipulates a collection of DisplayMode structures.
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/// </summaryy>
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struct DisplayModeCollection
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{
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private:
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int adapterOrdinal;
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List<DisplayMode> displayModes;
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SurfaceFormat_t currentFormat;
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int count;
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public:
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DisplayModeCollection();
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bool operator!=(DisplayModeCollection other);
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bool operator==(DisplayModeCollection other);
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};
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}
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}
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#endif //_XFX_GRAPHICS_DISPLAYMODECOLLECTION_
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