mirror of
https://github.com/Halofreak1990/XFXFramework
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Now, the only thing keeping XFX from a full compile is my stupid attempt at Asynchronous IO. Will look at that, but most likely, I will comment it out and just get a new Demo out before New Year.
29 lines
760 B
C++
29 lines
760 B
C++
/********************************************************
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* GameServiceContainer.h *
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* *
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* XFX GameServiceContainer definition file *
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* Copyright © XFX Team. All Rights Reserved *
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********************************************************/
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#ifndef _XFX_GAMESERVICECONTAINER_
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#define _XFX_GAMESERVICECONTAINER_
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#include <System/Interfaces.h>
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#include <System/Object.h>
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namespace XFX
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{
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/// <Summary>
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/// A collection of game services.
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/// </summary>
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class GameServiceContainer : public IServiceProvider
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{
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public:
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void AddService(Object* provider);
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GameServiceContainer();
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Object* GetService(Object* serviceType);
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void RemoveService(Object* type);
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};
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}
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#endif //_XFX_GAMESERVICECONTAINER_H
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