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mirror of https://github.com/Halofreak1990/XFXFramework synced 2024-12-26 13:49:34 +01:00
Halofreak1990 1bf933432b List class now works.
TextureCollection is broken because it can somehow not resolve Texture as template argument for the List it uses.
Added missing BinaryWriter and TextWriter classes to System::IO namespace
Modified BinaryReader
Added PacketReader and PacketWriter classes to XFX::Net namespace
2011-03-10 22:55:43 +00:00

62 lines
2.4 KiB
C++

/********************************************************
* Texture.h *
* *
* XFX Texture definition file *
* Copyright © XFX Team. All Rights Reserved *
********************************************************/
#ifndef _XFX_GRAPHICS_TEXTURE_
#define _XFX_GRAPHICS_TEXTURE_
#include <System/Types.h>
#include <System/IO/Stream.h>
#include "GraphicsResource.h"
using namespace System::IO;
namespace XFX
{
namespace Graphics
{
struct TextureCreationParameters;
struct TextureInformation;
/// <summary>
/// Represents a texture resource.
/// </summary>
class Texture : public GraphicsResource, virtual Object
{
private:
static ImageFileFormat_t ILimageformat2XNAimageformat(int ILFormat);
protected:
void Dispose(bool disposing);
public:
int LevelCount();
int LevelOfDetail;
Texture();
~Texture();
static Texture FromFile(GraphicsDevice graphicsDevice, Stream* textureStream);
static Texture FromFile(GraphicsDevice graphicsDevice, char* filename);
static Texture FromFile(GraphicsDevice graphicsDevice, Stream* textureStream, int numberBytes);
static Texture FromFile(GraphicsDevice graphicsDevice, Stream* textureStream, TextureCreationParameters creationParameters);
static Texture FromFile(GraphicsDevice graphicsDevice, char* filename, TextureCreationParameters creationParameters);
static Texture FromFile(GraphicsDevice graphicsDevice, Stream* textureStream, int numberBytes, TextureCreationParameters creationParameters);
static Texture FromFile(GraphicsDevice graphicsDevice, char* filename, int width, int height, int depth);
void GenerateMipMaps(TextureFilter_t filterType);
static TextureCreationParameters GetCreationParameters(GraphicsDevice graphicsDevice, Stream* textureStream);
static TextureCreationParameters GetCreationParameters(GraphicsDevice graphicsDevice, char* filename);
static TextureCreationParameters GetCreationParameters(GraphicsDevice graphicsDevice, Stream* textureStream, int numberBytes);
static TextureInformation GetTextureInformation(Stream* textureStream);
static TextureInformation GetTextureInformation(char* filename);
static TextureInformation GetTextureInformation(Stream* textureStream, int numberBytes);
void Save(char* filename, ImageFileFormat_t format);
};
}
}
#endif //_XFX_GRAPHICS_TEXTURE_