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mirror of https://github.com/Halofreak1990/XFXFramework synced 2024-12-26 13:49:34 +01:00
Tom Lint 52ef14a94b Transition from SVN to Git
Added implicit conversion to base types to all primary types (UInt32 et
al)
Added implicit conversion from System::String to const char*
2013-05-05 18:18:41 +02:00

43 lines
956 B
C++

/********************************************************
* Texture.h *
* *
* XFX Texture definition file *
* Copyright © XFX Team. All Rights Reserved *
********************************************************/
#ifndef _XFX_GRAPHICS_TEXTURE_
#define _XFX_GRAPHICS_TEXTURE_
#include <System/Types.h>
#include <System/IO/Stream.h>
#include "GraphicsResource.h"
namespace XFX
{
namespace Graphics
{
// Represents a texture resource.
class Texture : public GraphicsResource
{
private:
static ImageFileFormat_t ILimageformat2XNAimageformat(int ILFormat);
int _levelCount;
protected:
virtual void Dispose(bool disposing);
public:
SurfaceFormat_t getFormat() const;
int getLevelCount() const;
virtual bool MustClamp() const;
Texture();
~Texture();
void GenerateMipMaps(const TextureFilter_t filterType);
int GetType() const;
};
}
}
#endif //_XFX_GRAPHICS_TEXTURE_