mirror of
https://github.com/Halofreak1990/XFXFramework
synced 2024-12-26 13:49:34 +01:00
Added 'ValueTypes' Single and Double Added some components in the new System::Net namespace Added the Console class, which can be used to output text to the screen Updated a bunch of structs to include the IComparable and IEquatable interfaces, and inheritance from Object to allow better interoperability between container classes and other types Replaced all exception handling code with a report to stdout.txt - this will, I hope, eventually be reversed, but as of yet, there is no support for exceptions. BEWARE! Even though all libraries correctly compile, you cannot use any class/structure that inherits from a template class, because stupid G++ wants to include exception handling for each template.
25 lines
605 B
C
25 lines
605 B
C
/********************************************************
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* XFX.Game.h *
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* *
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* XFX namespace include file for libXFX.Game.a *
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* Copyright © XFX Team. All Rights Reserved *
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********************************************************/
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#ifndef _XFX_GAME_H
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#define _XFX_GAME_H
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//
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//Data Types
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//
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#include "Game.h"
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#include "GamerServices/GamerServicesComponent.h"
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#include "GameComponentCollection.h"
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#include "GameServiceContainer.h"
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#include "GameTime.h"
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#include "GraphicsDeviceManager.h"
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//
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//Interfaces
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//
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#include "Interfaces.h"
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#endif //_XFX_GAME_
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