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XFXFramework/include/Storage/StorageContainer.h
Tom Lint 3a960b5829 Updated comments
Added some new Type infos
Removed excess whitespace
Added some new files
Implemented missing methods
2013-08-13 20:04:25 +02:00

57 lines
1.3 KiB
C++

/*****************************************************************************
* StorageContainer.h *
* *
* XFX::Storage::StorageContainer class definition file *
* Copyright (c) XFX Team. All Rights Reserved *
*****************************************************************************/
#ifndef _XFX_STORAGE_STORAGECONTAINER_
#define _XFX_STORAGE_STORAGECONTAINER_
#include <System/Event.h>
#include <System/Interfaces.h>
#include <System/IO/DirectoryInfo.h>
#include "../Enums.h"
using namespace System;
using namespace System::IO;
namespace XFX
{
namespace Storage
{
class StorageDevice;
/**
* Represents a logical collection of storage files.
*/
class StorageContainer : public IDisposable, public Object
{
friend class StorageDevice;
private:
bool isDisposed;
DirectoryInfo containerFolder;
StorageDevice* device;
PlayerIndex_t playerIndex;
String titleName;
void Dispose(bool disposing);
virtual ~StorageContainer();
public:
EventHandler Disposing;
bool IsDisposed() const;
const String Path() const;
StorageDevice* getStorageDevice() const;
static const String TitleLocation();
const String TitleName() const;
void Delete();
void Dispose();
};
}
}
#endif //_XFX_STORAGE_STORAGECONTAINER_