mirror of
https://github.com/Halofreak1990/XFXFramework
synced 2024-12-26 13:49:34 +01:00
Added some new Type infos Removed excess whitespace Added some new files Implemented missing methods
57 lines
1.3 KiB
C++
57 lines
1.3 KiB
C++
/*****************************************************************************
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* StorageContainer.h *
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* *
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* XFX::Storage::StorageContainer class definition file *
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* Copyright (c) XFX Team. All Rights Reserved *
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*****************************************************************************/
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#ifndef _XFX_STORAGE_STORAGECONTAINER_
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#define _XFX_STORAGE_STORAGECONTAINER_
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#include <System/Event.h>
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#include <System/Interfaces.h>
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#include <System/IO/DirectoryInfo.h>
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#include "../Enums.h"
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using namespace System;
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using namespace System::IO;
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namespace XFX
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{
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namespace Storage
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{
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class StorageDevice;
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/**
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* Represents a logical collection of storage files.
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*/
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class StorageContainer : public IDisposable, public Object
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{
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friend class StorageDevice;
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private:
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bool isDisposed;
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DirectoryInfo containerFolder;
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StorageDevice* device;
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PlayerIndex_t playerIndex;
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String titleName;
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void Dispose(bool disposing);
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virtual ~StorageContainer();
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public:
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EventHandler Disposing;
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bool IsDisposed() const;
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const String Path() const;
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StorageDevice* getStorageDevice() const;
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static const String TitleLocation();
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const String TitleName() const;
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void Delete();
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void Dispose();
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};
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}
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}
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#endif //_XFX_STORAGE_STORAGECONTAINER_
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