mirror of
https://github.com/Halofreak1990/XFXFramework
synced 2024-12-26 13:49:34 +01:00
Added TypeInfo for all relevant types Added comments Updated DependencyProperty to work with System::Type Fixed casing on PropertyMetadata
60 lines
1.9 KiB
C++
60 lines
1.9 KiB
C++
/*****************************************************************************
|
|
* RenderTarget2D.h *
|
|
* *
|
|
* XFX::Graphics::RenderTarget2D class definition file *
|
|
* Copyright (c) XFX Team. All Rights Reserved *
|
|
*****************************************************************************/
|
|
#ifndef _XFX_GRAPHICS_RENDERTARGET2D_
|
|
#define _XFX_GRAPHICS_RENDERTARGET2D_
|
|
|
|
#include <System/Event.h>
|
|
#include <Graphics/Texture2D.h>
|
|
|
|
using namespace System;
|
|
|
|
namespace XFX
|
|
{
|
|
namespace Graphics
|
|
{
|
|
class GraphicsDevice;
|
|
|
|
/**
|
|
* Contains a 2D texture that can be used as a render target.
|
|
*/
|
|
class RenderTarget2D : public Texture2D
|
|
{
|
|
private:
|
|
friend class GraphicsDevice;
|
|
|
|
int renderBufferIdentifier;
|
|
static int bufferCount;
|
|
|
|
DepthFormat_t depthStencilFormat;
|
|
|
|
protected:
|
|
void Dispose(bool disposing);
|
|
virtual void raise_ContentLost(Object * const sender, EventArgs * const e);
|
|
|
|
public:
|
|
DepthFormat_t getDepthStencilFormat() const;
|
|
bool IsContentLost() const;
|
|
int getMultiSampleCount() const;
|
|
RenderTargetUsage_t getRenderTargetUsage() const;
|
|
|
|
RenderTarget2D(GraphicsDevice * const graphicsDevice, const int width, const int height);
|
|
RenderTarget2D(GraphicsDevice * const graphicsDevice, const int width, const int height, const bool mipmap, const SurfaceFormat_t preferredFormat, const DepthFormat_t preferredDepthFormat);
|
|
RenderTarget2D(GraphicsDevice * const graphicsDevice, const int width, const int height, const bool mipmap, const SurfaceFormat_t preferredFormat, const DepthFormat_t preferredDepthFormat, const int multisampleCount, const RenderTargetUsage_t usage);
|
|
~RenderTarget2D();
|
|
|
|
EventHandler ContentLost;
|
|
|
|
static const Type& GetType();
|
|
|
|
bool operator ==(const RenderTarget2D& right) const;
|
|
bool operator !=(const RenderTarget2D& right) const;
|
|
};
|
|
}
|
|
}
|
|
|
|
#endif //_XFX_GRAPHICS_RENDERTARGET2D_
|