mirror of
https://github.com/Halofreak1990/XFXFramework
synced 2024-12-26 13:49:34 +01:00
Added implicit conversion to base types to all primary types (UInt32 et al) Added implicit conversion from System::String to const char*
32 lines
687 B
C++
32 lines
687 B
C++
/********************************************************
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* GamePadTriggers.h *
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* *
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* XFX GamePadTriggers definition file *
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* Copyright © XFX Team. All Rights Reserved *
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********************************************************/
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#ifndef GAMEPADTRIGGERS_H
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#define GAMEPADTRIGGERS_H
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namespace XFX
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{
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namespace Input
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{
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struct GamePadTriggers
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{
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float Left;
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float Right;
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int operator!=(const GamePadTriggers &other)
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{
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return !((Left == other.Left) && (Right == other.Right));
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}
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int operator==(const GamePadTriggers &other)
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{
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return ((Left == other.Left) && (Right == other.Right));
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}
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};
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}
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}
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#endif //GAMEPADTRIGGERS_H
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