mirror of
https://github.com/Halofreak1990/XFXFramework
synced 2024-12-26 13:49:34 +01:00
Added TypeInfo for all relevant types Added comments Updated DependencyProperty to work with System::Type Fixed casing on PropertyMetadata
45 lines
1.1 KiB
C++
45 lines
1.1 KiB
C++
/*****************************************************************************
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* UInt32.h *
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* *
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* XFX System::UInt32 definition file *
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* Copyright (c) XFX Team. All Rights Reserved *
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*****************************************************************************/
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#ifndef _SYSTEM_UINT32_
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#define _SYSTEM_UINT32_
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#include <System/Interfaces.h>
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namespace System
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{
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/**
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* Represents an unsigned, 32-bit integer.
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*/
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struct UInt32 : IComparable<UInt32>, IEquatable<UInt32>, Object
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{
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private:
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uint value;
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public:
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static const uint MaxValue;
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static const uint MinValue;
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UInt32(const UInt32 &obj);
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UInt32(const uint &obj);
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int CompareTo(const UInt32 other) const;
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bool Equals(Object const * const obj) const;
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bool Equals(const UInt32 other) const;
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int GetHashCode() const;
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static const Type& GetType();
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const String ToString() const;
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static const String ToString(const uint value);
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static bool TryParse(const char* str, out uint* result);
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operator uint() const;
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bool operator==(const UInt32& right) const;
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bool operator!=(const UInt32& right) const;
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};
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}
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#endif //_SYSTEM_UINT32_
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