mirror of
https://github.com/Halofreak1990/XFXFramework
synced 2024-12-26 13:49:34 +01:00
Added implicit conversion to base types to all primary types (UInt32 et al) Added implicit conversion from System::String to const char*
36 lines
1.1 KiB
C++
36 lines
1.1 KiB
C++
/********************************************************
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* ASCIIEncoding.h *
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* *
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* XFX ASCIIEncoding class definition file *
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* Copyright © XFX Team. All Rights Reserved *
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********************************************************/
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#ifndef _ASCIIENCODING_
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#define _ASCIIENCODING_
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#include "Encoding.h"
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namespace System
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{
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namespace Text
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{
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/// <summary>
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/// Represents an ASCII character encoding of Unicode characters.
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/// </summary>
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class ASCIIEncoding : public Encoding
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{
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public:
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ASCIIEncoding();
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int GetByteCount(char chars[], int index, int count);
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int GetByteCount(String &chars);
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int GetBytes(char chars[], int charIndex, int charCount, byte bytes[], int byteIndex);
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int GetBytes(String &chars, int charIndex, int charCount, byte bytes[], int byteIndex);
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int GetCharCount(byte bytes[], int index, int count);
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int GetChars(byte bytes[], int byteIndex, int byteCount, char chars[], int charIndex);
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int GetMaxByteCount(int charCount);
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int GetMaxCharCount(int byteCount);
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};
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}
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}
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#endif //_ASCIIENCODING_
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