mirror of
https://github.com/Halofreak1990/XFXFramework
synced 2024-12-26 13:49:34 +01:00
Added some new Type infos Removed excess whitespace Added some new files Implemented missing methods
69 lines
1.4 KiB
C++
69 lines
1.4 KiB
C++
/*****************************************************************************
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* StreamAsyncResult.h *
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* *
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* System::IO::StreamAsyncResult class definition file *
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* Copyright (c) XFX Team. All Rights Reserved *
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*****************************************************************************/
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#ifndef _SYSTEM_IO_STREAMASYNCRESULT_
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#define _SYSTEM_IO_STREAMASYNCRESULT_
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#include <System/Interfaces.h>
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#include <System/Object.h>
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#include <System/Types.h>
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#include <System/Threading/WaitHandle.h>
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namespace System
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{
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namespace IO
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{
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/**
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*
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*/
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class StreamAsyncResult : public IAsyncResult, public Object
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{
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private:
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Object* _state;
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bool completed;
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bool done;
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//Exception* exc;
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int _nbytes;
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public:
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Object* AsyncState();
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Threading::WaitHandle* AsyncWaitHandle();
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virtual bool CompletedSynchronously();
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bool IsCompleted();
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//Exception* getException();
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int NBytes();
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bool Done;
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/**
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*
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*
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* @param state
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*
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*/
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StreamAsyncResult(Object* state);
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/**
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*
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*
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* @param obj
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*
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*/
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StreamAsyncResult(const IAsyncResult &obj);
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/**
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*
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*
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* @param obj
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*
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*/
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StreamAsyncResult(const StreamAsyncResult &obj);
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//void SetComplete(Exception* e);
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//void SetComplete(Exception* e, int nbytes);
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};
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}
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}
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#endif //_SYSTEM_IO_STREAMASYNCRESULT_
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