mirror of
https://github.com/Halofreak1990/XFXFramework
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53 lines
1.1 KiB
C++
53 lines
1.1 KiB
C++
/*****************************************************************************
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* GraphicsResource.h *
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* *
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* XFX GraphicsResource definition file *
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* Copyright (c) XFX Team. All Rights Reserved *
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*****************************************************************************/
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#ifndef _XFX_GRAPHICS_GRAPHICSRESOURCE_
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#define _XFX_GRAPHICS_GRAPHICSRESOURCE_
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#include <System/Event.h>
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#include <System/String.h>
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#include "Enums.h"
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using namespace System;
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namespace XFX
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{
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namespace Graphics
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{
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class GraphicsDevice;
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/**
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* Queries and prepares resources.
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*/
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class GraphicsResource : public IDisposable, public Object
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{
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private:
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bool isDisposed;
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protected:
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GraphicsDevice* graphicsDevice;
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virtual void Dispose(bool disposing);
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public:
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virtual GraphicsDevice* getGraphicsDevice();
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bool IsDisposed();
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String Name;
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Object* Tag;
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EventHandler Disposing;
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virtual ~GraphicsResource();
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GraphicsResource();
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void Dispose();
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static const Type& GetType();
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};
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}
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}
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#endif //_XFX_GRAPHICS_GRAPHICSRESOURCE_
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