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XFXFramework/include/Graphics/GraphicsResource.h
Tom Lint c56db35373 Added some ContentTypeReaders
Added xnbbuild project skeleton
Added Model and supporting classes
Updated files
2013-08-11 22:41:39 +02:00

53 lines
1.1 KiB
C++

/*****************************************************************************
* GraphicsResource.h *
* *
* XFX GraphicsResource definition file *
* Copyright (c) XFX Team. All Rights Reserved *
*****************************************************************************/
#ifndef _XFX_GRAPHICS_GRAPHICSRESOURCE_
#define _XFX_GRAPHICS_GRAPHICSRESOURCE_
#include <System/Event.h>
#include <System/String.h>
#include "Enums.h"
using namespace System;
namespace XFX
{
namespace Graphics
{
class GraphicsDevice;
/**
* Queries and prepares resources.
*/
class GraphicsResource : public IDisposable, public Object
{
private:
bool isDisposed;
protected:
GraphicsDevice* graphicsDevice;
virtual void Dispose(bool disposing);
public:
virtual GraphicsDevice* getGraphicsDevice();
bool IsDisposed();
String Name;
Object* Tag;
EventHandler Disposing;
virtual ~GraphicsResource();
GraphicsResource();
void Dispose();
static const Type& GetType();
};
}
}
#endif //_XFX_GRAPHICS_GRAPHICSRESOURCE_