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mirror of https://github.com/Halofreak1990/XFXFramework synced 2024-12-26 13:49:34 +01:00
XFXFramework/include/GameComponentCollectionEventArgs.h
Tom Lint 7e74ae8683 Added System::Type
Added TypeInfo for all relevant types
Added comments
Updated DependencyProperty to work with System::Type
Fixed casing on PropertyMetadata
2013-07-12 21:30:13 +02:00

34 lines
965 B
C++

/*****************************************************************************
* GameComponentCollectionEventArgs.h *
* *
* XFX GameComponentCollectionEventArgs definition *
* Copyright (c) XFX Team. All Rights Reserved *
*****************************************************************************/
#ifndef _XFX_GAMECOMPONENTCOLLECTIONEVENTARGS_
#define _XFX_GAMECOMPONENTCOLLECTIONEVENTARGS_
#include "Interfaces.h"
#include <System/EventArgs.h>
namespace XFX
{
/**
* Arguments used with events from the GameComponentCollection.
*/
class GameComponentCollectionEventArgs : public EventArgs
{
private:
IGameComponent* _gameComponent;
public:
IGameComponent* getGameComponent() const;
GameComponentCollectionEventArgs(IGameComponent * const gameComponent);
virtual ~GameComponentCollectionEventArgs() { }
static const Type& GetType();
};
}
#endif //_XFX_GAMECOMPONENTCOLLECTIONEVENTARGS_