// Copyright (C) XFX Team // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of the copyright holder nor the names of any // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. #include #include #include #include namespace System { const ushort UInt16::MaxValue = 0xFFFF; const ushort UInt16::MinValue = 0; const Type UInt16TypeInfo("UInt16", "System::UInt16", TypeCode::UInt16); UInt16::UInt16() : value(0) { } UInt16::UInt16(const UInt16 &obj) : value(obj.value) { } UInt16::UInt16(const ushort &obj) : value(obj) { } int UInt16::CompareTo(const UInt16 other) const { if (value < other.value) { return -1; } if (value > other.value) { return 1; } return 0; } bool UInt16::Equals(Object const * const obj) const { return (obj != null && is(obj, this)) ? *this == *(UInt16 *)obj : false; } bool UInt16::Equals(const UInt16 other) const { return (*this == other); } int UInt16::GetHashCode() const { return value; } const Type& UInt16::GetType() { return UInt16TypeInfo; } const String UInt16::ToString() const { return String::Format("%i", value); } const String UInt16::ToString(const ushort value) { return String::Format("%i", value); } bool UInt16::TryParse(const String& str, out ushort* result) { *result = 0; char* end = NULL; if (String::IsNullOrEmpty(str)) { return false; } ushort retval = (ushort)strtoul(str, &end, 10); if (end) { return false; } *result = retval; return true; } UInt16::operator ushort() const { return value; } bool UInt16::operator ==(const UInt16& right) const { return (value == right.value); } /*bool UInt16::operator ==(const ushort& right) const { return (value == right); }*/ bool UInt16::operator !=(const UInt16& right) const { return (value != right.value); } /*bool UInt16::operator !=(const ushort& right) const { return (value != right); }*/ }