#pragma once #include namespace System { namespace Windows { // Describes the characteristics of a rounded corner, such as can be applied to a System::Windows::Controls::Border. struct CornerRadius : IEquatable, Object { public: int BottomLeft; int BottomRight; int TopLeft; int TopRight; CornerRadius(); CornerRadius(const int uniformValue); CornerRadius(const int bottomLeft, const int bottomRight, const int topLeft, const int topRight); CornerRadius(const CornerRadius &obj); bool Equals(Object const * const obj) const; bool Equals(const CornerRadius other) const; int GetHashCode() const; int GetType() const; const char* ToString() const; bool operator==(const CornerRadius& right) const; bool operator!=(const CornerRadius& right) const; }; } }