#pragma once #include #include #include using namespace System::Windows::Media; namespace System { namespace Windows { namespace Controls { // Provides a base class for all System::Windows::Controls::Panel elements. Use System::Windows::Controls::Panel elements to position and arrange child objects in applications. class Panel : public FrameworkElement { protected: Panel(); public: Brush* Background; UIElementCollection Children; bool IsItemsHost() const; virtual ~Panel(); int GetType() const; bool operator==(const Panel& right) const; bool operator!=(const Panel& right) const; }; } } }