Debug Win32 Release Win32 {467C54AE-676B-4D1A-AB8E-60B930F09FB1} libXFXGame Application MultiByte true Makefile MultiByte <_ProjectFileVersion>10.0.40219.1 $(SolutionDir)$(Configuration)\ $(Configuration)\ make -f makefile all 2>&1 | sed -e %27s/\(\w\+\):\([0-9]\+\):/\1(\2):/%27 make -f makefile rebuild 2>&1 | sed -e %27s/\(\w\+\):\([0-9]\+\):/\1(\2):/%27 make -f makefile clean 2>&1 | sed -e %27s/\(\w\+\):\([0-9]\+\):/\1(\2):/%27 libXFX.Game.a ENABLE_XBOX; DEBUG;$(NMakePreprocessorDefinitions) C:\cygwin\usr\local\openxdk\include;C:\cygwin\usr\local\openxdk\i386-pc-xbox\include;C:\cygwin\usr\local\openxdk\include\SDL;..\..\include;$(NMakeIncludeSearchPath) $(NMakeForcedIncludes) $(NMakeAssemblySearchPath) $(NMakeForcedUsingAssemblies) $(SolutionDir)$(Configuration)\ $(Configuration)\ AllRules.ruleset $(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);$(SolutionDir)include BuildLog.htm MultiThreadedDLL Level3 ProgramDatabase true true true MachineX86