Debug
Win32
Release
Win32
{467C54AE-676B-4D1A-AB8E-60B930F09FB1}
libXFXGame
Application
MultiByte
true
Makefile
MultiByte
<_ProjectFileVersion>10.0.40219.1
$(SolutionDir)$(Configuration)\
$(Configuration)\
make -f makefile all 2>&1 | sed -e %27s/\(\w\+\):\([0-9]\+\):/\1(\2):/%27
make -f makefile rebuild 2>&1 | sed -e %27s/\(\w\+\):\([0-9]\+\):/\1(\2):/%27
make -f makefile clean 2>&1 | sed -e %27s/\(\w\+\):\([0-9]\+\):/\1(\2):/%27
libXFX.Game.a
ENABLE_XBOX; DEBUG;$(NMakePreprocessorDefinitions)
C:\cygwin\usr\local\openxdk\include;C:\cygwin\usr\local\openxdk\i386-pc-xbox\include;C:\cygwin\usr\local\openxdk\include\SDL;..\..\include;$(NMakeIncludeSearchPath)
$(NMakeForcedIncludes)
$(NMakeAssemblySearchPath)
$(NMakeForcedUsingAssemblies)
$(SolutionDir)$(Configuration)\
$(Configuration)\
AllRules.ruleset
$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);$(SolutionDir)include
BuildLog.htm
MultiThreadedDLL
Level3
ProgramDatabase
true
true
true
MachineX86