/***************************************************************************** * Single.h * * * * XFX Single structure definition file * * Copyright (c) XFX Team. All Rights Reserved * *****************************************************************************/ #ifndef _SYSTEM_SINGLE_ #define _SYSTEM_SINGLE_ #include #include namespace System { class String; // Represents a single precision floating point value. struct Single : IComparable, IEquatable, Object { private: float value; public: static const float Epsilon; static const float MaxValue; static const float MinValue; static const float NaN; static const float NegativeInfinity; static const float PositiveInfinity; Single(); Single(const Single &obj); Single(const float &obj); int CompareTo(const Single other) const; bool Equals(Object const * const obj) const; bool Equals(const Single other) const; int GetHashCode() const; int GetType() const; const char* ToString() const; static const char* ToString(const float value); static bool TryParse(const String& str, out float* result); operator float() const; //bool operator !=(const float& right) const; bool operator !=(const Single& right) const; //bool operator ==(const float& right) const; bool operator ==(const Single& right) const; }; } #endif //_SYSTEM_SINGLE_