#ifndef _SYSTEM_WINDOWS_CONTROLS_GRID_ #define _SYSTEM_WINDOWS_CONTROLS_GRID_ #include #include #include namespace System { namespace Windows { namespace Controls { // Defines a flexible grid area that consists of columns and rows. class Grid : public Panel { protected: Size ArrangeOverride(const Size arrangeSize); Size MeasureOverride(const Size constraint); public: static const String ColumnProperty; static const String ColumnSpanProperty; static const String RowProperty; static const String RowSpanProperty; ColumnDefinitionCollection ColumnDefinitions; RowDefinitionCollection RowDefinitions; bool ShowGridLines; Grid(); ~Grid(); int GetColumn(FrameworkElement const * const element); int GetColumnSpan(FrameworkElement const * const element); int GetRow(FrameworkElement const * const element); int GetRowSpan(FrameworkElement const * const element); static int GetType(); static void SetColumn(FrameworkElement * const element, const int column); static void SetColumnSpan(FrameworkElement * const element, const int columnSpan); static void SetRow(FrameworkElement * const element, const int row); static void SetRowSpan(FrameworkElement * const element, const int rowSpan); bool operator==(const Grid& right) const; bool operator!=(const Grid& right) const; }; } } } #endif //_SYSTEM_WINDOWS_CONTROLS_GRID_